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Simborg's Laws Of Backgammon

 
  • It’s easy to tell when you have a great roll-- the dice will be cocked
     
  • For every cube action, there is an equal and opposite cube action (that will bite you in the ass later).  
  • Never give a cube you’re afraid will be  taken.
     
  • Buying your opponent drinks is the best  investment you’ll ever make.
     
  • No cube is too big if the stakes are too low.
     
  • When the match is over, EVERYONE  thinks they rolled worse.
     
  • If you want someone to really hate you right after you win a backgammon game, point out what they did wrong.
     
  • Playing in too big a game is like reaching  under a cow:  you can get hurt bad if the  steaks are over your head.
     
  • You are most likely to win back games  when it’s your opponent who is playing  them.
     
  • You can judge a player by his hit and cover.
     
  • If you stop to truly consider all the plays  before every move, plan on spending the  night.
     
  • If you want to really bore someone, tell  them all about your bad rolls.
     
  • He who bears off last, laughs last.
     
Phil SimborgDo you want to use what you've learned? Try our recommended Backgammon Server of this month– Play65. Join 24/7 backgammon games and tournaments with 12,000+ players from all around the world. Click here to play.
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